Recommended: I loved this game without a doubt. It has some of the best art design I've seen and mixes it with a fantastic story to give you a nightmare right out of your childhood. Sound and level design take a close second to the art and story. Multiple levels, and glimpses into the horrors of the Maw give you the feel that there are terrible things ahead. My only real complaint is the game is too short. Almost too short for the money. If it were not so good I'd have a hard time recommending it because of that.
Recommended: Whether you enjoy Andromeda is very much going to be determined whether you can see past the flaws of something pushed out too early, but if you can, there's an enjoyable if short sandbox RPG game here. Combat has a few trade-offs in the design but is mostly greatly improved by the addition of mobility, the story arc is nothing revolutionary but quite functional, the voice acting is mostly good bordering on great, and overall, I enjoyed my time enough with the game to want to go back to it. However, the rough edges on this game are very, very obvious: some animations are janky, and there are some textures that look like they got made with five minutes in MS Paint. The white space that exists for the lack of other content is obvious, and some of the character writing has the 'writing by committee' feel to it. If you can tolerate that though, this is a good story and good mechanics at work here. It's probably well worth it on a sale.
Recommended:Guild Wars 2 is a massive game with an incredible amount of things to do. The graphics are gorgeous, and much of the score creates an epic quality to adventuring in the world. Tyria has a vast lore, and the writers incorporated it well into the game. It's fun to play in long stints, but also in short bits when time is limited. It's easily a game you could put down for awhile, and come back to without feeling like you have to keep up.
Not Recommended: Ladykiller's story is long bouts of tedium broken up by decent, sometimes very good, encounters. The ending doesn't pay off the time spent slogging through the screens, and the illusion of choice doesn't hold up. While the set pieces have fantastic art design and execution, the character art is mediocre. The music is best replaced with something else in your headset. Finally, if all of that wasn't enough to deter you, the price is the kicker, Ladykiller is going for $29.99 for the short story. Characters are often lazy stereotypes, and the final plot reveal is ridiculous.