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Review: EA Battlefront
Neutral: EA's Battlefront is a beautiful game that plays well but ends up repetitive due to a lack of content. While the core gameplay is enjoyable enough in small sessions that I did and still do find myself returning to it, the limited amount of game modes with player population makes the content ceiling artificially low when it already was quite low to begin with. It's worth looking into as a fan, especially since it looks to be the last quality Star Wars game we'll get, but its got some significant flaws.Click to read the full PC game review by Maiyannah Bishop
Review: Mass Effect Andromeda
Recommended: Whether you enjoy Andromeda is very much going to be determined whether you can see past the flaws of something pushed out too early, but if you can, there's an enjoyable if short sandbox RPG game here. Combat has a few trade-offs in the design but is mostly greatly improved by the addition of mobility, the story arc is nothing revolutionary but quite functional, the voice acting is mostly good bordering on great, and overall, I enjoyed my time enough with the game to want to go back to it. However, the rough edges on this game are very, very obvious: some animations are janky, and there are some textures that look like they got made with five minutes in MS Paint. The white space that exists for the lack of other content is obvious, and some of the character writing has the 'writing by committee' feel to it. If you can tolerate that though, this is a good story and good mechanics at work here. It's probably well worth it on a sale.Click to read the full PC single-player review by Maiyannah Bishop.
Review: Guild Wars 2Recommended: Guild Wars 2 is a massive game with an incredible amount of things to do. The graphics are gorgeous, and much of the score creates an epic quality to adventuring in the world. Tyria has a vast lore, and the writers incorporated it well into the game. It's fun to play in long stints, but also in short bits when time is limited. It's easily a game you could put down for awhile, and come back to without feeling like you have to keep up.Click to read the full review by Trever Bierschbach.
Review: Ladykiller in a Bind
Not Recommended: Ladykiller's story is long bouts of tedium broken up by decent, sometimes very good, encounters. The ending doesn't pay off the time spent slogging through the screens, and the illusion of choice doesn't hold up. While the set pieces have fantastic art design and execution, the character art is mediocre. The music is best replaced with something else in your headset. Finally, if all of that wasn't enough to deter you, the price is the kicker, Ladykiller is going for $29.99 for the short story. Characters are often lazy stereotypes, and the final plot reveal is ridiculous.
Click to read the full PC game review by Trever Bierschbach
Early Access Review: The Long Dark
Recommended: While there is obviously more the developers intend to add, The Long Dark as is now, is already a compelling survival experience. There's a few rough edges - but not many, and the experience itself offered an absorbing and somewhat surreal survival experience in that frigid north. If you're looking for a building-oriented game, you should look elsewhere, but if survival is what you want out of these games, none does it better than The Long Dark does right now, in my opinion. While there's some areas for improvement, including most notably better allowing players to better improvise, they don't ultimately detract enough from the experience that I was ever taken out of it. This is a game of exploration and survival, and boils it down to its basest essence, and given an interesting world to explore, and strong survival mechanics, it comes easily-recommended.
Click to read the full Early Access Review by Maiyannah Bishop
Review: Spell Casting - Meowgically Enchanced Edition
Recommended: I went back and forth with the final verdict on this one. Honestly, Spellcasting is the most infuriating game I can remember playing. It's really not my cup of tea and it's definitely something I wouldn't play again. However, part of the point of our reviews is to consider the target audience. If you enjoy mobile-style puzzle games and games of memory I think you'll like this. I think you'll enjoy the art, the challenge, and the design of it. I think this would be fun for kids and adults that like these types of games, and absolutely should be played on a device with a touchscreen and stylus in my opinion. It's priced well for this type of game so the short play-time isn't out of line. If you like these kinds of games, give this one a try, I think you'll enjoy it.Click to read the full PC game review by Trever Bierschbach
Review: Sunless Sea
Neutral: Sunless Sea finds itself caught between exploration and exposition without knowing which it wants to side with, and ends up somewheres in the middle - and in mediocrity. The writing is definitely the appeal, but the game makes progressing through things so arduous and slow that by the time you've gotten to the next point I was bored stiff. Pacing, ultimately, is what undoes Sunless Sea for me, as well as a lack of any real threat in most of the enemies. The different scenarios and arcs you can discover are fairly interesting by the by, ranging from average to excellent in writing, but there isn't many of them and they're not good enough peaks to make up for the chasms that are the valleys. The writing is what will make or break Sunless Sea for most, so if it appeals, go for it, if not, take a pass.Click to read the full PC game review by Maiyannah Bishop
Review: Tom Clancy's The Division
Recommended: The Division is a hybrid title that suffers from some flaws for the fusion but is still enjoyable. I was back and forth between recommended and neutral, but I have to give it a nod just by a hair. I'd be lying if I didn't say I had fun playing the game. I believe I got value out of my purchase, and despite the issues I enjoyed my time playing it. I almost pegged it as neutral for the repetitiveness and lackluster story, but then I remembered I had fun even when I didn't think there was going to be a story, and I got over the redundancy by just not participating in every single mission or intel collection. I also defeated the feeling of it being a grind by not playing it for several hours at a time, and spacing it out over several weeks. The graphics and sound put this game at the top of the heap for production quality, and that's a big factor for me because immersion is key when I'm picking games. Story matters too, so bear in mind that this recommendation is barely on the plus side. If you are a die hard MMO or FPS fan exclusively you probably won't like The Division because it borrows elements from both genres, but doesn't deliver on the key features of either. If, however, you like both genres you might like The Division.Click to read Trever Bierschbach's full review