Viscerafest
Platforms: PC
Reviewed on: PC
Reviewer: Maiyannah Bishop
Review Play-Time: 14h
Developer: Acid Man Games, Fire Plant Games
Publisher: Fulqrum Publishing
Released: 2021-05-20
Review Published: 2024-03-23
em class="game-title">Viscerafest</em> is a retro-styled, first-person arena shooter developed by Acid Man Games and Fire Plant Games, and published by Fulqrum Publishing.
- speed lines just looked like the level was bugging out to me at first
- limited save system: beacons allow you to save at a given point; this is very much not retro, but more importantly, not fun
- most levels not nearly long enough to need them, either
- saves get disabled the times you really want them
- you might as well just save when you get a new beacon; they’re usually quite proximate to traps. these are basically checkpoints
-
some pretty significant frame drops for no discernable reason sometimes when turning
- very gimmicky:
- e1m2 “find a power core for the elevator”
- e1m3 “find an officers head to bypass security”
- e1m4 “find two power cores to progress”
- some secrets basically fake walls, I can hear MtPain memeing as I write this
-
one secret was literally a normal area behind some crates that wasn’t even barred off?
- a lot of encounters feel like “newbie traps”: the difficulty is in not knowing the things it’s gpoing to blind-side you with. the difficulty evaporates fairly quickly for me once you know the tricks and ambushes